{
    "Plugins": [
        {
            "Info": {
                "Types": {
                    "UsdShadersDiscoveryPlugin" : {
                        "bases": ["NdrDiscoveryPlugin"],
                        "displayName": "USD-based shader definition discovery plugin."
                    }
                },
                # Allow usdShaders/shaders to be accessible by hio/glslfx.cpp's 
                #   ShaderResourceRegistry
                "ShaderResources": "shaders"
            },
            "LibraryPath": "../usdShaders.dll",
            "Name": "usdShaders",
            "ResourcePath": "resources",
            "Root": "..",
            "Type": "library"
        }
    ]
}
