# 3D Material node

The 3D Material node describes a PBR material with Albedo, Metallic, Roughness, Emission, and Ambient Occlusion generated by shaders whose input coordinates are the 3D position in world or local space.

## Inputs

The 3D Material node has inputs for all PBR channels.

## Parameters

The 3D Material has parameters for all PBR channels.

## Exports

The 3D Material has exports for the Godot, Unity and Unreal game engines. For Godot and Unity, ready to use materials are generated. For Unreal, a shader is generated, to be used in a Custom node.

## Example images