# Mesh node

The Mesh node outputs a mesh pattern.

## Inputs

The Mesh node accepts the single input Custom Shape for an optional custom shape, to use with the Input option in the Shape selector.

## Outputs

The Mesh node provides the following textures:

- the Patern outputs the mesh heightmap.

- the Horizontal Mask outputs a mask of the horizontal shapes.

- the Vertical Mask outputs a mask of the vertical shapes.

## Parameters

The Mesh node accepts the following parameters:

- the Shape parameter defines the shape used for the mesh, including the Input option which uses the “Custom Shape” input as the shape.

- the Tiling parameter defines the number of patterns in the output texture.

- the Diagonal parameter rotates the pattern 45 degrees while preserving tiling.

## Example images